<< #157 Manamo#159 Ankerko >>

#158 Harko





Mutation Level:


Tame Rate:


Map Rarity:


Mutates From:


Mutates Into:



The Monsterpedia Description states: "These peculiar hook-shaped creatures are often found near bodies of water. When they are not trying to catch Sarow and Seefin, they latch onto boats and enjoy the underwater scenery. Many fishermen mistake them for discarded hooks and pick them up, only to be met with an annoyed glare."

Map LocationEdit

Harko is found in both Seed Yin and Seed Yang. It appears on the following maps:

  • Sapphire Bay ML (Rare)
  • Looting Base 1C (Rare)
  • The Beach (Common)
  • Sapphire Bay MR (Common)
  • Lagoon 2A (Common)
  • Forest Coast MR (Common)
  • Headache A2 (Common)
  • Maze Forest MR (Common)
  • Sapphire Reef 1C (Common)
  • Green Despair Jungle 2C (Common)
  • Snow Plains-TopLeft (Extremely Rare)
  • Headache A4 (Very Common)

Mutation LineEdit

Harko mutates into Ankerko starting at level 29, and again into Ambossko starting at level 37.


HP: 4 Atk: 3
Def: 6 Spd: 3
Int: 4 Stats: 10

Skill SetEdit

Harko learns the following skills naturally:

Skill Name Level Learned Power Element


35 Basic
Deep Claw 5 45 Basic
Aqua Lunge 7 45 Water
Sever 15 50 Basic

Loot ListEdit

You can obtain the following items by looting wild Harko:

  • Spotted Pelt (Blue)
  • Curved Horn (Gold)
  • Curved S Horn (Silver)
  • Curved Horn (Silver)

Other Info/TriviaEdit

-Harko's name is a play on the word "Harpoon."
-Harko costs 10 Tokens to buy from the Token Shop.
-Harko was designed by ShadixArt

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