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#865 Zenrill
Dpmfa865
Zenrill

Type:

SteelGhost

Height:

?

Mutation Level:

Does Not Mutate

Tame Rate:

NA

Map Rarity:

Untameable

Mutates From:

Zorill

Mutates Into:

NA

DescriptionEdit

The Monsterpedia Description states: "An unusual monster that has gained a phantom like power beneath its steel-hard fur. Zenrill's fur has developed the ability to make the monster completely disappear in sunlight, and the only way to properly see one is to hunt for it at night with an artificial light such as a flashlight or lamp."

Map LocationEdit

Zenrill is not found on any map.

Mutation LineEdit

Zenrill mutates from Zorill starting at level 15. It is the final form of its mutation line.

StatsEdit

HP: 9 Atk: 7
Def: 7 Spd: 6
Int: 6 Stats: 17

Skill SetEdit

Zenrill learns the following skills naturally:

Skill Name Level Learned Power Element
Tail Strike

1

40 Basic
Iron Bash 15 60 Steel
Soul Beam 20 70 Ghost
Vanish Claw 30 80 Ghost
Pillbox 37 100 Steel
Haunting Illusion 50 120 Ghost

Loot ListEdit

Zenrill is not found in the wild, thus cannot be looted.

Other Info/TriviaEdit

-Zenrill's name is a combination of the words "Zen" and "?."
-Zenrill was designed by ?

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